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I have tried rebaking with different setting to no avail, according to me the uv's are good, so yeah I am absolutely clueless here is a screenshot of the issue:
These weird lines are also visible on the model.
Thanks for replying. I have fixed the issue by changing the model format from obj to fbx. I didn't have any issues with baking mesh maps from fbx. You might be right with saying that it was an UV issue but it seems only confined to the obj format. I aprecciate your very quick response time, if you have any further questions feel free to reply below.
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Hi, would you mind sharing your model for us to test? With this picture alone it really looks like you have UV issues! Since you say this is a bug and that you're UVs are correct it might be a problem with the importing of your asset by Painter, a log (Help>Export a log...) would help us pinpoint the origin of the problem.
Thank you for your help,
Kind Regards,
Geoffroy SC
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Thanks for replying. I have fixed the issue by changing the model format from obj to fbx. I didn't have any issues with baking mesh maps from fbx. You might be right with saying that it was an UV issue but it seems only confined to the obj format. I aprecciate your very quick response time, if you have any further questions feel free to reply below.
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Currently I am short on time I will try to recreate the issue and pass on the log in the near future.