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Ambient Occlusion shows some rectangles but UVs are ok

New Here ,
Jan 31, 2025 Jan 31, 2025

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nestor_3612_0-1738355478747.pngexpand image

Hi! this happens every time I try to bake, I am doing this from Maya and I already checked for overlapping UVs, and different UV sets but everything is fine 

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Bugs & Crashes , UV Tiles

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correct answers 1 Correct answer

Explorer , Feb 01, 2025 Feb 01, 2025

Had the same issue with the latest driver for my RTX 3080 ( 572.16 ), I reverted to the December version ( https://www.nvidia.com/en-us/drivers/details/237786/ ) and the oddities are gone! I hope Adobe will work with Nvidia to fix it in upcoming versions in either driver or SP!

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New Here ,
Jan 31, 2025 Jan 31, 2025

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I fixed it on my own, turns out I updated the GPU, and everything stopped working properly, I reinstalled the previous version and it worked perfectly, I hope this helps somebody with the same issue. 

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Explorer ,
Feb 01, 2025 Feb 01, 2025

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Had the same issue with the latest driver for my RTX 3080 ( 572.16 ), I reverted to the December version ( https://www.nvidia.com/en-us/drivers/details/237786/ ) and the oddities are gone! I hope Adobe will work with Nvidia to fix it in upcoming versions in either driver or SP!

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New Here ,
Feb 11, 2025 Feb 11, 2025

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the same, I updated to the last nvidia driver and now my substance dont work to bake maps (specially ambient oclussion).

 

I have a RTX 4070 ti super

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New Here ,
Feb 11, 2025 Feb 11, 2025

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my temporally solution is uncheck the gpu 

Santiago23654633vcop_0-1739320496045.pngexpand image

is this or reverted the nvidia driver

 

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New Here ,
Feb 20, 2025 Feb 20, 2025

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Thank you very much, this works!

I did not want to go back to the old driver.

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New Here ,
Feb 23, 2025 Feb 23, 2025

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thanks, this works for me too, how bad is it that we turned off the gpu, does that affect anything

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