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I am making an real object with photogrammetry.
To get more beautiful texture maps, I would like to use Substance Painter(SP) instead of Meshroom.
Apparently SP doesn't have a way to use camera settings like positions and rotations to project photos on the mesh.
These settings will automatically set planes used within Planar projection of Projection tools.
I have more than 50 photos to project on to the mesh.
If I set such positions of the photos manually, so much time and powers will be taken.
Is There any ways to automatically set planes to camera positions?
Have something to add?