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I drop an image onto my mesh and it creates a layer with "warp" projection. I go into scaling mode pressing the icon at the top. Then drag the axis I want to scale... But scaling is very slow. To scale the image down to like 1/4 the size, I have to click on the handle, and drag the entire width of my 4k screen several times. While I'm sure this allows you to be super precise, it's kind of aggravating when every image I drop into the seen needs to be scaled *way down*. For now, I've abandoned the scaling, and am just moving vertexes manually (which is normal speed). Am I doing something wrong when scaling? Is there a way to speed it up?
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