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applying imported textures to circular surface

New Here ,
Sep 22, 2023 Sep 22, 2023

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Hi, I'm working on texturing a camera model and I'm having trouble applying textures I created in Photoshop for the f-stop markings on the lens. They come out looking like this: If I apply them to a flat surface they look fine. What am I doing wrong?Screenshot 2023-09-22 151649.png

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correct answers 1 Correct answer

New Here , Sep 30, 2023 Sep 30, 2023

It was the UVs....or actually the lack of. I had decided to rebuild the lens and in my haste to get back to texturing I completely forgot to do the UVs. DUH!

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Adobe Employee ,
Sep 25, 2023 Sep 25, 2023

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Hi Michael,

 

This stretching issue is probably related with how the UVs were built. Can we have a look at the UV map?

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

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New Here ,
Sep 30, 2023 Sep 30, 2023

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It was the UVs....or actually the lack of. I had decided to rebuild the lens and in my haste to get back to texturing I completely forgot to do the UVs. DUH!

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