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Hello
I'm trying to bake a character in Substance but in the hands and feet area the seams show some strange artifacts:
This is the seam line and unwrapped UVs in Blender:
Any suggestions on how to fix this?
Thanks
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Hi,
Have you tried changing the parameters Max Fontal Distance and Max Rear Distance?
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Hello, yes I tried changing that to various values but it made no difference
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Could you show your high poly ?
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Sure, this is the hi-poly mesh:
This is the lo-poly: