I'm trying to bake a character in Substance but in the hands and feet area the seams show some strange artifacts:
This is the seam line and unwrapped UVs in Blender:
Any suggestions on how to fix this?
Have you tried changing the parameters Max Fontal Distance and Max Rear Distance?
Hello, yes I tried changing that to various values but it made no difference
Could you show your high poly ?
Sure, this is the hi-poly mesh:
This is the lo-poly: