• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
0

Bake base color and metallic

New Here ,
Oct 29, 2023 Oct 29, 2023

Copy link to clipboard

Copied

I find the new Bake Mesh Maps feature extremely useful, especially the Match by Mesh Name and Max Distance visualization

However, I'm unable to bake other maps like Base color using these features, and it seems to be absent from the options.

I suspect my workflow might not align with what's typically anticipated in Substance. My process is as follows:

  1. Texture the high-poly model (complex industrial products with multiple parts).
  2. Bake all channels onto a low-poly model (utilizing Match by Mesh Name would be convenient).

 

At this point, the absence of a Base color option in Bake Mesh Maps seems to block this workflow.

I'd welcome any advice or tips on how to navigate this issue within Substance Painter. Thank you!

TOPICS
Baking

Views

496

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines

correct answers 1 Correct answer

Adobe Employee , Oct 30, 2023 Oct 30, 2023

Where the Base Color from the High Poly is stored? Through the UVs or vertex painting?

 

If it's through vertex painting, the ID baker should do the job, and if it is through UVs, I'm afraid you'll need to use Substance 3D Designer and its Transferred Texture from Mesh baker.

 

Best regards,

 

Votes

Translate

Translate
Adobe Employee ,
Oct 30, 2023 Oct 30, 2023

Copy link to clipboard

Copied

Where the Base Color from the High Poly is stored? Through the UVs or vertex painting?

 

If it's through vertex painting, the ID baker should do the job, and if it is through UVs, I'm afraid you'll need to use Substance 3D Designer and its Transferred Texture from Mesh baker.

 

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Nov 05, 2023 Nov 05, 2023

Copy link to clipboard

Copied

LATEST

I actually decided to bake inside Blender, using this addon: SimpleBake

Because I didn't want to transfer between multiple softwares...

Thanks for the assistanc!

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Resources