0
Community Beginner
,
/t5/substance-3d-painter-discussions/baking-cage-problem/td-p/14838650
Sep 03, 2024
Sep 03, 2024
Copy link to clipboard
Copied
Hi everyone,
I'm not used to bake from high poly to low poly, so i don't know if i'm doing something wrong.
When i try to bake in substance i meet this problem with the cage:
Basically one point doens't move like it's supposed to so it end up creating an artifact during the bake.
It shoud stay straight when i increase the cage's size
The result:
The mesh
TOPICS
Baking
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting.
Learn more
1 Correct answer
Community Beginner
,
Sep 03, 2024
Sep 03, 2024
I found a solution.
It's weird but the problem came from the vertex (or edge) itself. So i added a new edge and deleted the old one and it fixed the problem.
Community Beginner
,
LATEST
/t5/substance-3d-painter-discussions/baking-cage-problem/m-p/14838804#M8294
Sep 03, 2024
Sep 03, 2024
Copy link to clipboard
Copied
I found a solution.
It's weird but the problem came from the vertex (or edge) itself. So i added a new edge and deleted the old one and it fixed the problem.
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting.
Learn more

