Baking Not Working/Updating
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After Importing the .fbx file into the substance painter, when i am hitting the bake mesh i am getting the output like this even tough i have a clean mesh and properly unwrapped UV's. Any kind of solution is really appreciated, Thank You.
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Hi @pencilthing,
Could you be a little bit more specific? What are the issues with the outputs? Is it the aliasing? If so, this is probably due to Painter's 3D view and not your mesh or textures.
Try enabling the Anti-Aliasing parameter in Display Settings or increasing its value.
Best regards,
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Even after enabling the anti-aliasing also my issue is not solved, after baking i am not getting the AO shades on geometry, my geometry is totally grey.
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The Issue has been resolved after i have updated the display drivers, Thank You
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