• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
0

Baking problems in substance painter

New Here ,
Aug 17, 2021 Aug 17, 2021

Copy link to clipboard

Copied

Screenshot 2021-08-17 at 09.44.59.png

 

Hi I hope someone can help.

 

I've been struggling with this problem for a while. When I model up anything cylindrical in 3dsmax it gives off a inconsistent black bake in substance painter. 

 

I unwrap it as basic as I can. Seam down the middle of a cylinder and top and bottom. I pack it 0.01 on the uv map and export it as fbx. Any ideas what i'm doing wrong? 

TOPICS
Baking , UV Tiles

Views

168

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
no replies

Have something to add?

Join the conversation
Resources