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BaseColor Exports with Checkered Pattern?

New Here ,
Mar 25, 2024 Mar 25, 2024

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Hey everyone, 

 

I'm having a strange issue. My basecolor map is exporting with this strange checkered pattern, although it doesn't look like that in Painter at all.

Here is the effect after exporting:

 

Andrew5C45_0-1711398371919.png

What it looks like in Painter (simple Walnut wood texture):

Andrew5C45_1-1711398439053.png

 

This happened after I exported in 8K textures. What could be the problem? I've tried different things, such as rebaking, re-exporting multiple times, and changing the quality setting in Shader Settings. 

Any help is greatly appreciated. 

 

 

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Adobe Employee ,
Mar 27, 2024 Mar 27, 2024

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Hi Andrew,

 

Thanks for the message and visuals.

 

This issue is due to resources in the Layer stack that weren't built for 8K resolution. Therefore, when increasing the resolution from 4K to 8K, some resources can instead jump back to the lowest resolution (because they can't find the next one, which is 8K), and this results with squares in exported maps.

 

The solution is to find the problematic resource, and replace it with another one. If you do, please let me know which resource was creating artifacts, so we can fix it.

 

Regards,

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

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