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Hi,
I am trying to bake by mesh name but it is not working. I have name everything correctly but still it's not working.
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Thanks you for you reply. It was my first time using substance painter and I was only changing the normal to "by mesh name. I didn't know that I have to also change the AO and curvature to "by mesh name".
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After baking, you can export the log file from the help menu and open it in a text editor like notepad. You can check in there the name of both the low and high poly meshes.
This is a good way to see if you naming convention was properly loaded or if there any typos you missed.
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Thanks you for you reply. It was my first time using substance painter and I was only changing the normal to "by mesh name. I didn't know that I have to also change the AO and curvature to "by mesh name".
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