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My company require me a metalness map in RGB 240/240/240 and no metalness map in RGB 5/5/5 and heigh map in RGB 128/128/128, is there a way to get out of Substance maps with these values?
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Hello @zapata57,
Thanks for the question.
The metalness and height map are usually grayscale images and not RGB images. Therefore, there is only one value on a scale of 0 to 255. This scale is simplified with a floating scale of 0 to 1 in Substance 3D Painter, so if you're aiming for a 240 grayscale image, you'll have to set the metallic value to 0.941. You just need to convert the desired value for the 0 to 1 scale.
Let me know if you need more guidance,