• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
0

Curvature map baking incorrectly in 2021

Guest
Sep 28, 2021 Sep 28, 2021

Copy link to clipboard

Copied

Hi. I have the Steam version of Substance painter 2021 and the curvature map is baking incorrectly. It was also doing this with the standalone version.

Justb_0-1632837314767.png

 

TOPICS
Baking , Bugs & Crashes

Views

300

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Beginner ,
Oct 09, 2023 Oct 09, 2023

Copy link to clipboard

Copied

I also get strange artefacts in my curveature maps sometimes. I have tried many different settings and haven't found anything that removes it.  Curevemap.png

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Adobe Employee ,
Oct 09, 2023 Oct 09, 2023

Copy link to clipboard

Copied

LATEST

Hello Natali,

 

Thanks for the message.

 

Can we have a look to the entire map?

Where you baking a High poly mesh to a Low poly one? Have you tried to set a different value to Sampling Radius parameter?

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Resources