• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers

curvature mask not work in painter

Community Beginner ,
Mar 06, 2022 Mar 06, 2022

Copy link to clipboard

Copied

Hi, I created a generator in Substance Designer, in the mask section for it, I defined a mask that uses a curvature map. All the function of this section is correct in the designer's own subset. The curvature map itself is not readable at all as a mask.

MortezaNazari_0-1646586935459.png

 

Of course, the curvature map itself works well if loaded in Viewport alone, but not as a mask.

 

MortezaNazari_1-1646587850660.png

 

 

TOPICS
Discussion

Views

100

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines

correct answers 1 Correct answer

Community Beginner , Mar 08, 2022 Mar 08, 2022

I corrected it!
The problem was the multiswitch.
In fact, I did not solve it, I dissolved it! I do not know what his death was, but I created a true and false switch and said with the function, if that option is selected, it will come in the second path, otherwise it will come in the first path! And so the problem was solved!

 

 

Likes

Translate

Translate
Community Beginner ,
Mar 08, 2022 Mar 08, 2022

Copy link to clipboard

Copied

LATEST

I corrected it!
The problem was the multiswitch.
In fact, I did not solve it, I dissolved it! I do not know what his death was, but I created a true and false switch and said with the function, if that option is selected, it will come in the second path, otherwise it will come in the first path! And so the problem was solved!

 

 

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Resources