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Hi,
All I want is to paint my metahuman(UE5) across head and body. Im setting up everything, Udims are enabled and working. However, I cant draw a line between the head and the body.
Is this just not technical possible ? I thought thats was the point of udims?
Kind regards,
Björn
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Hello Björn,
Thanks for the message. There's a simple explanation to this behavior.
Substance Painter sorts the work in two categories: texture set > UV Tile.
A Texture set is basically a group containing UV tiles (UDIMs). You can paint across UV tiles, but not across texture sets.
But what's defining a Texture set? That's pretty simple; each time Substance Painter finds a new Material ID, it will create a new texture set. If Substance 3D Painter creates 4 texture sets, most likely the mesh has 4 different Material ID.
In your project, it seems all UDIMs have their own Material ID, creating a single texture set for each UDIM.
I suggest you to edit in your 3D software the mesh, and make sure it has only a single material applied.
Also, make sure you checked the UV tile workflow while starting a new project.
Regards,
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