Copy link to clipboard
Copied
I was recoloring a model and tried to export the textures and instead of getting the albedo transparancy, normal, metalic smoothness, emission. I just get Basecolor and Emissive. what do I need to do to get the albedo transparancy, normal, metalic smoothness, and emission textures?
Hi
Assuming the additional required channels are in your texture set settings, in Export Textures > Output Templates, pick or create an output template that contains the channels you require.
Dave
Copy link to clipboard
Copied
Hi
Assuming the additional required channels are in your texture set settings, in Export Textures > Output Templates, pick or create an output template that contains the channels you require.
Dave
Copy link to clipboard
Copied
Thank you for the advice, It worked. Turned out the settings got switched around somehow and I wasnt sure which settings I used prior to the adobe transfer was but now I got them fixed and set up thank you.