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Hi,
I have the case that thes exported textures look different depending on the GPU when I use the anisotropic noise.
Painter version is 2021.1.1.1 (7.1.1)
Quadro RTX A4000
Quadro P4000 or P6000
Is this a known issue? Or even solved in a moree recent version of Painter?
Cheers
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