• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
0

fantastic fold- packaging to Substance 3D Painter

Community Beginner ,
Mar 13, 2024 Mar 13, 2024

Copy link to clipboard

Copied

Hello!

 

Does anybody know a strategy/ workflow on how to import packaging design done in AI and fold in Fantastic Fold and imported into  Substance 3D Painter? so it can be animated in AE... (I've seen workflow from AI to FF to DN and then to AE but using Videocopilot which I do own but I want to try Painter workflow to add more details). I also tried FF to Blender using UDIM uvpackmaster3 and then to Painter but the artwork doesn't align properly with the model. If anyone knows, I would appreciate it.  Thank you.

TOPICS
Automatic UV unwrapping , Discussion , Import & Export , Showcase , UV Tiles

Views

186

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines

correct answers 1 Correct answer

Community Beginner , Mar 14, 2024 Mar 14, 2024

Hi Cyril Dellenbach,

thanks for responding to me. I have solved my issue... before importing to Pt , I noticed I had auto-unwrap checked, which is why the artwork wasn't aligning with the UV. silly mistake   

Votes

Translate

Translate
Adobe Employee ,
Mar 14, 2024 Mar 14, 2024

Copy link to clipboard

Copied

Hello @default5g5d43chnzmw,

 

To be honest, in all the mentioned software, I'm only used to Substance Painter, so pardon me if I'm a bit off my game.

 

What file can you export from Fantastic Fold? Can you export a .FBX or something similar? If so, I'm pretty sure UVs will be the Dielines from Fantastic Fold, therefore the worflow in Painter should be pretty easy.

 

From Painter to After effects, we've recently added a feature for this specific purpose. The Send to AE option is pretty straightforward, so you should directly have your 3D file with its texture in AE.

 

Regards,

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Beginner ,
Mar 14, 2024 Mar 14, 2024

Copy link to clipboard

Copied

LATEST

Hi Cyril Dellenbach,

thanks for responding to me. I have solved my issue... before importing to Pt , I noticed I had auto-unwrap checked, which is why the artwork wasn't aligning with the UV. silly mistake   

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Resources