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Genarator pointed to the same way on different faces

New Here ,
Aug 05, 2023 Aug 05, 2023

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Hello!

I'm new to substance painter, I wanted to ask if someone can give me a clue how to get this wooden plank generator to be put the same way on different faces.

I was thinking of putting reworking the id mask to separate the faces that are inverted and using the transform filter on them, but I have no clue on how to do that without undoing all the work that i did on the mesh and starting from scratch.

Any help would be really appreciated, thank you.

Immagine 2023-08-05 164525.png


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Baking , Discussion

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correct answers 1 Correct answer

Community Expert , Aug 05, 2023 Aug 05, 2023

Either revisit your model unwrap and adjust your UVs so that the faces are oriented the same way

or

Go to properties and change the material projection from UV projection to Triplanar Projection

 

Dave

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Community Expert ,
Aug 05, 2023 Aug 05, 2023

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Either revisit your model unwrap and adjust your UVs so that the faces are oriented the same way

or

Go to properties and change the material projection from UV projection to Triplanar Projection

 

Dave

Votes

Translate

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Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
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