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HDRI as texture?
Community Beginner
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/t5/substance-3d-painter-discussions/hdri-as-texture/td-p/13956795
Jul 23, 2023
Jul 23, 2023
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Is there any way to map an HDRI as a Specular / Reflection texture?
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Baking
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Adobe Employee
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/t5/substance-3d-painter-discussions/hdri-as-texture/m-p/13957960#M5985
Jul 24, 2023
Jul 24, 2023
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Hi @espr3ss0,
You can drag and drop a HDRI from your library on a texture channel as any other asset.
Let me know if it helps.
Cyril Dellenbach (Micro) | QA Support Artist | Adobe
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espr3ss0
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Community Beginner
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/t5/substance-3d-painter-discussions/hdri-as-texture/m-p/13958819#M5992
Jul 24, 2023
Jul 24, 2023
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Thanks but it doesn't really look right as it projects to UV.
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Adobe Employee
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/t5/substance-3d-painter-discussions/hdri-as-texture/m-p/13960579#M6000
Jul 25, 2023
Jul 25, 2023
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I don't know what's your goal through this process, so I'm unsure this will help, but switching the UV projection for the Spherical projection will properly apply the environment map. After all, HDRI are made to be projected on sphere.
Best regards,
Cyril Dellenbach (Micro) | QA Support Artist | Adobe
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