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I have a scene with a Road and a Wall on either side of the road.
For the road I made multiple UDIMs and it loads this correctly.
For the walls I did the same thing but for some reason when I load into Substance Painter it does not recognize the multiple UDIMs- why??
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also why cant i post my OBJs here -_-
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Hi,
Could you share more details on how you imported and did the set up for your project?
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sure! in substance i just do new scene and tick on the use multiple UDIMs. I laod my road and it sees them but when I load my walls it does not, as screenshots show. So I am confident the problem is in how I am setting up my walls, but Its driving me crazy because in maya it is showing multiple udims.
Is there any way I can share this simple obj here?
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sorry i meant in substance i tick on 'use uv tile workflow'
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and to model the road i took a plane and extruded it along a curve, then took the edges of the road and extruded them up to make the walls. i detached them, in uv editor i clicked Unitize, then Move and Sew.