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I feel like the answer is simple by I'm stuck and hoping someone can help.
For context, I'm trying to add displacement to a simple block so I can export the mesh with that displacement.
The sample project "tiling material" showcases what I'm trying to do but when I create my own project, duplicate the layer stack, and make sure the display/shader settings are identical, I'm coming up short. The mesh just will not displace when I adjust the height parameter. It seems to only move the entire face.
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