How do I convert my painted height to AO? I'm currenly trying to convert surface noise to ao using the filter "MatFX HBAO". When I click it, it closes the filter dialog but doesn't activate anything. Unsure if this is a bug, user error, or if I need to manually enable certain Substance tools.
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Thanks for the message.
From my knowledge, the HBAO filter can't be in a mask. I advise you to simply drag and drop the filter in your Layer Stack, and make sure the AO channel is enabled in your Texture Set settings.