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How to combine Substance Painter texture sets?

Community Beginner ,
May 06, 2024 May 06, 2024

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Hi,

I textured the model, which I created with 3 different material IDs and a single UV map, in the substance painter program. When exporting, I want to combine these texture sets into a single UV map. Substance painter creates 3 separate texture files even though 3 different texture sets are included in the same uv map. Isn't it possible to create the texture of this object in a single texture set? Having 3 different textures causes the file size of the project to increase, I want to avoid this.

thank you!

Ekran görüntüsü 2024-05-06 145751.png

 

Ekran görüntüsü 2024-05-06 145834.png

 

Ekran görüntüsü 2024-05-06 145852.png

 

Ekran görüntüsü 2024-05-06 150636.png

 

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Adobe Employee ,
May 10, 2024 May 10, 2024

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Hello @Emre35481319zqck,

 

Thanks for your message.

 

If you're using a single texture set, why keeping 3 distinct material IDs? You can apply a single material on your entire model and send it to painter.

 

This way, you'll have a single Texture Set containing your entire UV set.

 

Best Regards,

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

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