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How to get normals to not bleed through from texture to another.

New Here ,
Mar 20, 2023 Mar 20, 2023

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Hello I am new to substance painter and I am trying to figure out how to stop the normals of one material that are bleeding through to the other. I have had added a screenshot that hopefully helps show what I am trying to stop.

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Adobe Employee , Mar 21, 2023 Mar 21, 2023

No problems! This is very likely a blending mode issue. Try to turn the top layer (the leather) normal/height blending mode to normal. Make sure you selected the correct channel before switching the blending mode.

 

Blending mode.png

 

Best regards,

 

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Adobe Employee ,
Mar 21, 2023 Mar 21, 2023

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Hello Michael,

 

I am not 100% sure to get the issue, but if you're talking about the normal of two materials mixing, you'll have to switch the blending mode.

 

Basically, when you add a new material in your layer stack, the blending mode of the normal channel is natively set to Normal map detail, which in your case, is not what you want. Therefore, you'll need to switch the blending mode to Normal, which will simply display the top layer without transformation. Also check the blending mode of the Height channel, the issue will probably be the same.

 

Blending mode.png

If you want to learn more about the blending mode inside Substance 3D Painter, you can access to our documentation. It has a quick explanation for each blending mode.

 

Tell me if it solves your issue and have a nice day.

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

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New Here ,
Mar 21, 2023 Mar 21, 2023

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Thank you and sorry I didn't explain my problem better. I'm trying to put leather over chainmail but the normal and height of the chainmail is effecting the leather so it doesn't look like leather. I have been messing with the blending modes and have been unable to achive the desired effect.

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Adobe Employee ,
Mar 21, 2023 Mar 21, 2023

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No problems! This is very likely a blending mode issue. Try to turn the top layer (the leather) normal/height blending mode to normal. Make sure you selected the correct channel before switching the blending mode.

 

Blending mode.png

 

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

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