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How to improve performance on imported materials?

New Here ,
Sep 28, 2021 Sep 28, 2021

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I create materials inside Substance Designer.
--> Publish them for Substance Painter

Once I am trying to tweak material parameters inside of Substance Painter, I notice that my PC takes forever to output the result in the viewport.

I am using a very powerful CPU and GPU.

Are there any settings inside Substance Painter to improve the performance?
Is OpenGL faster vs. DirectX or does this not matter at all?
Or what else am I missing here?

Thanks for any info that helps improving the performance, appreciate it!

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correct answers 2 Correct answers

Adobe Employee , Nov 25, 2021 Nov 25, 2021

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Adobe Employee , Dec 01, 2021 Dec 01, 2021

You can follow the Designer performance guidelines to improve your graph(s): https://substance3d.adobe.com/documentation/sddoc/performance-optimization-guidelines-102400075.html

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Adobe Employee ,
Nov 25, 2021 Nov 25, 2021

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New Here ,
Nov 29, 2021 Nov 29, 2021

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How to improve performance on imported materials?

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Adobe Employee ,
Dec 01, 2021 Dec 01, 2021

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You can follow the Designer performance guidelines to improve your graph(s): https://substance3d.adobe.com/documentation/sddoc/performance-optimization-guidelines-102400075.html

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