Sorry for a potentially very stupid question. I downloaded a hardsurface decal from Marketplace (Square plastic air ventilation grill), it's a sbsar file. And it's quite easy to use, just drag and drop it onto the model. However, I'm asked to select the channel (for example base color) and all the other available channels are not being used.
I can add them later by dragging the decal again onto the roughness and normal channel in the properties windows, however, I need to change all of the different settings so they match . If I want to do that for Metallic, Roughness, Normal and Height, it's a lot of settings I need to adjust.
I also tried using the projection function, which is probably the same as dragging it onto the model. The result is the same anyway.
Is there any easy way to use all available channels in a sbsar decal?