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Hi Guys,
I want to texture a model that has a glass panel with a display underneath. I know I can use vertex paint, but I'm unable to select the color because the display glass is above the display. I can manage it when I import my model with different texture sets. However, I want the display glass and the other parts on one texture set. Is there a way?
Greetings
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Hello @HarnyBaba,
This is an issue I've also faced, and I simply painted on the 2D view. I admit this isn't as convenient as it could be, but you could also use the Geometry mask if the mesh was built properly for this kind of workflow.
Best regards,