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Imported mesh from blender has a hole

New Here ,
May 07, 2022 May 07, 2022

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Hi, I'm following this guide and I have this mesh I've made and imported. It has a hole in the top mesh no matter how I turn it.

In blender it has the same design as the bottom.

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Baking

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correct answers 1 Correct answer

Community Expert , May 07, 2022 May 07, 2022

It looks like reversed normals.

Go back to Blender. In edit mode, select all, then recalculate the normals to be outside. 

Following that, you may need to re-unwrap before exporting again.

Dave

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Community Expert ,
May 07, 2022 May 07, 2022

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It looks like reversed normals.

Go back to Blender. In edit mode, select all, then recalculate the normals to be outside. 

Following that, you may need to re-unwrap before exporting again.

Dave

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New Here ,
May 07, 2022 May 07, 2022

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Yes! That did it. Thank you.

Can you explain what was wrong?

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Community Expert ,
May 07, 2022 May 07, 2022

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By default, in viewport 'solid view' Blender doesn't distinguish between correct and incorrect normals. It shows both front and back faces as solid.

Substance only shows solid on the front face as determined by the normals.

So the root cause was that the normals were incorrect on parts of your model. You can check in Blender's edit mode by turning on the face normal indicators. Always a good check to carry out before unwrapping.

 

Dave

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New Here ,
May 08, 2022 May 08, 2022

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Great! Thanks. Learned alot.

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