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Hello!
I was wondering if someone could take a look and see if they could help me figure out an issue I have with substance... I've imported this mesh from blender with unwrapped uvs and seperate materials. However parts of the mesh disappear when moving the camera. Here is a photo to illustrate. Look at the buttstock, as it is the most obvious example.
Moving the camera will make that missing part rotate on the closest side to the camera.
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Hi,
Go back to Blender and check the normals. I usually see that when the normals are reversed.
I have moved your post from the Substance Designer forum to the Substance Painter forum which is the application shown in your screenshot.
Dave