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I am trying to bake my maps onto my model but its as if it only tries to bake on small portions of my mesh, theres no overlapped or mirrored uvs so there should be no reason that I can think of for the artifacting seen below
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Thanks for the message.
Can you send me your LowPoly mesh and HighPoly mesh, so I can take a closer look? You can send those at cdellenbach@adobe.com
Regards,