• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers

Material Preview doesn't display normal/opacity?

New Here ,
Sep 08, 2021 Sep 08, 2021

Copy link to clipboard

Copied

If I mouse over a substance, it shows a sphere preview of that material. However, the preview doesn't seem to enable either the normal or opacity channels. For example, here's me mousing over a material, which looks like a plain metal ball in the preview. But you can see the actual material, when chose, on the mesh here, with all of its triangular normals:

 

SP.JPG

 

I've tried changing the "Material Preview Shader" in settings, but it's already using pbr-metal-rough. Is there another setting I'm missing to getting these previews to actually render properly?

TOPICS
Discussion

Views

35

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
no replies

Have something to add?

Join the conversation
Resources