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Hi everyone,
I’m experiencing an issue in Substance Painter where every time I drag and drop a material from my asset library onto an object, the tiling scale value automatically changes to 128. This happens regardless of the material or object I’m working with.
I’ve tried resetting the project settings and even reinstalling Substance Painter, but the problem persists. Has anyone else encountered this issue or found a solution? Any advice or guidance would be greatly appreciated!
Thanks in advance!
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