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i try to learn how to make game assets and i made my models in maya i make them on top of each other same the same translation & rotation and scale
i named them the same with suffix _low_high but when i import them into sabstance to bake the details the
result is bad can anyone help me to know why this happen please ???
this is the result on sabstance painter
and the others photos how they match each other in maya
i figure it out its just the uv they was overlapping