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Metallic, roughness,ao import

New Here ,
May 29, 2022 May 29, 2022

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Greetings, suppose I have a metallic, roughness, ao map in rgb. Is there a way to put it into a layer and make painter take the information from the rgb map and not from grayscale? Thanks.

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Color Management , Import & Export

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Adobe Employee ,
May 30, 2022 May 30, 2022

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Hi,

You have several solutions: you could create a substance in Substance Designer to convert your map to a material or use a level to activate each channel according to your convention.

I hope this helps,
Kind Regards,

Geoffroy SC 

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