I have been using micro details for certain generators with anchor points for a while now and for the most part I left every option in the mico details tab default as it was working fine as is, but now when I do the same thing I did hundres of times before I get this weird effect where the lines don't match up.
I included an image of a very simple scene: I used a hard surface texture and added an anchor point to the layer, after that I added a fill layer with a black mask and finally added the edge wear generator. In the generator's options I turned on the "Micro Normal" and in the "Image Inputs" I set the "Micro Normal" to the anchor point and I got this result. I et the same result if I use the "Micro Height" option. A couple days before this worked just fine with the same settings that I use now. (I use the Steam version if that matters.)
Not sure if I am doing something wrong or if it was the last update, some help would be appreciated.
I'm also having the same issue but these controls Dave showed are not enough to get the same results the last version was giving me. Even when I open an old file, just hide and unhide the layer with these effects, it changes everything. I'd love to know from the technical team if there's a glitch, if it's a bug.. or if there's another new way of doing it.