• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
0

Missing normal or height maps at smart materials

New Here ,
Jun 08, 2024 Jun 08, 2024

Copy link to clipboard

Copied

Hi,

why so many smart materials directly placed in Substance Painter have no normal or height channel/information?
For example:
"Steel Painted Chipped Dirty"
"Steel" or 
"Rubber Vulcanized Raw".
These are all amazing materials (in BaseColor, Metallic or Roughness channels)
but without any normal information (just plane normal map) it is useless. (((Screen Shot 06-08-24 at 08.53 PM.PNG

TOPICS
Discussion

Views

32

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
no replies

Have something to add?

Join the conversation
Resources