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Hello all.
I have a problem with my Substance Painter.
I'll put the images below but my preview render looks awful even though I did it exactly the same.
I opened a high resolution project by choosing PBR - Specular Glossiness. I can't paint my model, whose UV is fine, in Substance Painter. I increased the Shader Quality (Ultra 256 spp) and changed the Environment Map, but I did not get the same result with the Tutorial.
What is the problem?
Have something to add?