• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers

Need ability to export UDIM tile's name for game engine

New Here ,
Mar 18, 2022 Mar 18, 2022

Copy link to clipboard

Copied

The UDIM numbers are not useful for game engines, yet they are essential for painting and baking across multiple parts of the mesh in Substance Painter.   Instead of having to look up what part 1004 is, it would be nice if I could export it with the name I put on the tile within Substance Painter.

TOPICS
UV Tiles

Views

157

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Mar 18, 2022 Mar 18, 2022

Copy link to clipboard

Copied

Something like $udimTileName or $tileName would be nice in the naming convention.

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Adobe Employee ,
Mar 21, 2022 Mar 21, 2022

Copy link to clipboard

Copied

LATEST

Hi,

This is a good point! I'm putting this on our list of feature requests. Bear in mind that we don't have any ETA for this feature. 

Thank you,

Kind Regards,

Geoffroy SC

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Resources