Question
Need to make a custom "shader" for the files i need for my game asset textures.
So, Cities Skylines uses the follwing files:
- Diffuse
- Normal [DX]
- Specular
- Illumination
The Illumination is just a range of White from 0 to 255. More info here: https://cslmodding.info/asset/vehicle/#illumination
I want to make a shader where i can paint/texture all these stuff in Painter and just export these 4 files that i need.
Any help? Still a noob at Painter
