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No opacity channel for spec gloss work flow

New Here ,
Feb 16, 2022 Feb 16, 2022

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I am exporting UDIMS from Substance to Mari. I am using the Spec Gloss work flow, wondering why can't you add an opacity channel and if there's a way around this? When there is dilation or padding around the UV islands the textures won't show up right in Mari. I have tried selecting No Padding (passthrough) but this doesn't work without an opacity channel

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Import & Export , UV Tiles

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