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So I'm completely new with substance painter, full disclosure, but everytime I start a new project, import my fbx and bake everything somehow all of my smart materials are loading white like in the screenshot.
I've tested it with one of the provided templates that comes with painter and the smart materials are loading fine so obviously I'm doing something wrong when loading in the asset and baking everything so wondering if anyone can she light what's causing this.
Thanks!
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Hello Evan,
Thanks for the message.
From the picture you've sent the UVs seem functional, so I suppose the baking worked properly. We can see some sort of normal from your smart material working on the model, therefore I'd say the only thing missing is the color.
Does your project have a Base Color channel? If not, make sure to add it under Texture Set Settings>Channels>+>Base Color
Keep me updated,
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