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object not visible

New Here ,
Jul 26, 2023 Jul 26, 2023

Hello everyone, I have a problem that I can't solve. I created a 3D model with Fusion 360 and exported the files in STL format to assemble it in Adobe Substance 3D Stager and later export it to USDZ format to work on it in Adobe Substance 3D Painter. In Painter, the objects are indeed imported, but they appear invisible. When I try to apply Mash Maps, I can see the presence of the object, but the screen doesn't show any objects. What could be the problem? How can I resolve this situation?Screenshot 2023-07-26 alle 12.22.41.pngScreenshot 2023-07-26 alle 12.22.52.png

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Discussion , Import & Export
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correct answers 1 Correct answer

Adobe Employee , Jul 27, 2023 Jul 27, 2023

Hi @Ico93,

 

Everything worked as it should on my side.

Knife project.png

 

Would you mind sharing your log (help > export log…), so I may take a deeper look?

 

Let me know,

 

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Adobe Employee ,
Jul 26, 2023 Jul 26, 2023

Hello @Ico93,

 

Thanks for reporting.

 

You could try to hit the F key, which is supposed to center the model, but I'm unsure it will work this time. Would you mind sending me your file at cdellenbach@adobe.com so I can take a deeper look?

Let me know.

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
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New Here ,
Jul 27, 2023 Jul 27, 2023

Thank you for the prompt response. Despite compressing the file, the model is still not visible. I am proceeding to send you the file now. Thanks for your cooperation.

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Adobe Employee ,
Jul 27, 2023 Jul 27, 2023

Hi @Ico93,

 

Everything worked as it should on my side.

Knife project.png

 

Would you mind sharing your log (help > export log…), so I may take a deeper look?

 

Let me know,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
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New Here ,
Jul 27, 2023 Jul 27, 2023
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Incredible. I replied to your email by sending you the log. What could be preventing the correct display?

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