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OpenGL isn't working still looks like Directx map on export.

New Here ,
Nov 28, 2022 Nov 28, 2022

Maybe its just me but when I export my mesh it looks like a DirectX normal but I have the project set to OpenGL. It looks right in substance but for whatever reason it wont export the same. What am I doing wrong?Screenshot (17).pngAdobe Substance 3D Painter - ASM - PBR Metallic Roughness (Read only) 11_28_2022 11_15_06 AM.pngAdobe Substance 3D Painter - ASM - PBR Metallic Roughness (Read only) 11_28_2022 11_15_31 AM.pngAdobe Substance 3D Painter - ASM - PBR Metallic Roughness (Read only) 11_28_2022 11_15_43 AM.pngAdobe Substance 3D Painter - ASM - PBR Metallic Roughness (Read only) 11_28_2022 11_16_07 AM.png

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Community Expert ,
Nov 28, 2022 Nov 28, 2022
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in the future, to find the best place to post your message, use the list here, https://community.adobe.com/

 

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