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Paint Layer not editable afterwards

New Here ,
Nov 11, 2021 Nov 11, 2021

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Hey guys this is my problem, i draw on my mesh some height information within a paint layer. Now afterwards i tried to add color but it isnt possible anymore. Is there a way to add color to the already existing height information. If not whats the usecase of a paint layer, a fill layer with a mask can do the same and is editable afterwards.

 

Hopefully you can help me.

 

Peace

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correct answers 1 Correct answer

Community Expert , Nov 11, 2021 Nov 11, 2021

You can paint on the same layer or the same layer effect if you prefer.

Just set the brush material to height only for the first pass then colour only for the second. I painted this in two passes on the same layer . This would be used where colour and height do not have to coincide.

2021-11-11_21-59-34.jpg

 

2021-11-11_22-01-07.jpg

2021-11-11_21-58-40.jpg

2021-11-11_22-03-15.jpg

 

However - if you want the paint and height to exactly co-incide then I find it easier  to use a fill layer with mask

 

One more thing though, if you realise later that you want to add colour over a specific h

...

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Community Expert ,
Nov 11, 2021 Nov 11, 2021

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You can paint on the same layer or the same layer effect if you prefer.

Just set the brush material to height only for the first pass then colour only for the second. I painted this in two passes on the same layer . This would be used where colour and height do not have to coincide.

2021-11-11_21-59-34.jpg

 

2021-11-11_22-01-07.jpg

2021-11-11_21-58-40.jpg

2021-11-11_22-03-15.jpg

 

However - if you want the paint and height to exactly co-incide then I find it easier  to use a fill layer with mask

 

One more thing though, if you realise later that you want to add colour over a specific heght level on the mesh then you could add a fill layer with colour and a compare mask set to compare height (example below)

2021-11-11_22-13-00.jpg

 

Dave

 

 

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New Here ,
Nov 11, 2021 Nov 11, 2021

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This was the explanation i needed. Love goes to you. Thanks 🙂

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