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Hi. I exported an object from Blender, in the same way, I always exported, with UDIM, from 1001 to 1010, but Painter shows only from 1001 to 1004, and it redistributed the UVs... Anybody knows why?
I noted that one of the objects had no UVs. After fix it, Painter imported UDIMs correctly. My bad...
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I noted that one of the objects had no UVs. After fix it, Painter imported UDIMs correctly. My bad...