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photogrammetry, wrong interface

Community Beginner ,
Jan 30, 2023 Jan 30, 2023

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Sometimes it's necessary to use baked in base color map from photogrammetry. I know it's better to create them myself, but in this case I need the baked in map with the baked in light and shadows. I would like to adjust it only a bit. Using painter isn't suitable to do that. It has an interface with build in HDR environments with it's own light and shadow. I need a space where I can just see my bake without the added light and shadow from Painter and there's no way I can find up to now.

Can anyone prove me wrong? or suggest a workflow that works?workaround?

Thanks

René

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Baking , Discussion

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correct answers 1 Correct answer

Adobe Employee , Feb 06, 2023 Feb 06, 2023

Hi René,

 

Thanks for your message.

 

If you want to check and adjust your different maps without the influence of lighting, you can easily display one channel at the time (in your case, the base color).

CyrilDellenbach_0-1675694276266.png

 

On the top right of your viewport, select the base color option (or the shortcut "c" on your keyboard).

 

Please, tell me if you need more informations.

 

Have a nice day,

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Adobe Employee ,
Feb 06, 2023 Feb 06, 2023

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Hi René,

 

Thanks for your message.

 

If you want to check and adjust your different maps without the influence of lighting, you can easily display one channel at the time (in your case, the base color).

CyrilDellenbach_0-1675694276266.png

 

On the top right of your viewport, select the base color option (or the shortcut "c" on your keyboard).

 

Please, tell me if you need more informations.

 

Have a nice day,

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

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Community Beginner ,
Feb 07, 2023 Feb 07, 2023

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Ah, yes, I've been prooven wrong. That's the interface I was looking for.

Learning each day.

Thanks Cyrill

 

kind regards,

René

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