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I have a problem with my normal maps.
Each time i export my textures i end up with a "pink" normal map.
It doesn't work on 3dsmax (or i don't know how to use it)
I tried with other props i had but i get the same results..
I tried with an older version of Substance Painter but i still have this problem..
What can i do ?
If someone can help me.
PS: I joined my log if this can help.
Hello, i found the problem.
I was using a gradient dynamic filter and i didn't knew it would affect the normal map.
-With the filter
-Without the filter